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  <created-at type="datetime">2008-12-30T18:22:29-05:00</created-at>
  <description>I made a new Cfg file,i named this diffuculty &quot;Dynasty Warriors Mod&quot; better than expert mod more funny,zombie have only 1 hp and they are more zombies spawning ^^ 

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-Make a new cfg file and name it &quot;DWM.cfg&quot;
-Copy this 
-Type exec DWM.cfg in the console of your server 
-Enjoy ^^

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hostname &quot;We Love L4D ! - Dynasty Warriors Mod [ON] - 100Tic&quot;
say Dynasty Warriors Mod [ON]

z_difficulty Impossible
z_mob_min_notify_count 10 //Mobs at least this large trigger 'mob' events
z_mob_recharge_rate 1
z_mob_spawn_finale_size 80 //Default 20
z_mob_spawn_max_interval_expert 20
z_mob_spawn_min_interval_expert 10
z_mega_mob_spawn_max_interval 45
z_mega_mob_spawn_min_interval 25
z_mob_spawn_max_size 35 //Default 30
z_mob_spawn_min_size 25 //Default 10
z_mega_mob_size 75
z_background_limit 30
z_common_limit 100
z_health 1

// Witch Settings

z_witch_damage 100
z_witch_flashlight_range 400
z_witch_speed 550
z_witch_speed_inured 400
z_witch_allow_change_victim 1
z_witch_anger_rate 0
z_witch_health 2500

// Tank Settings

z_tank_attack_interval 1
z_tank_damage_slow_max_range 400 //Range at which Tank is slowed by gunfire
z_tank_damage_slow_min_range 200 //Range at which Tank is slowed by gunfire
z_tank_grenade_damage 750 //How much damage a Tank takes from a grenade.
z_tank_grenade_roll 10
z_tank_grenade_slowdown 0 //The speed setting put on a Tank when hit by a grenade.
z_tank_has_special_blood 0 //Does the Tank get his own blood effect instead of the normal infected one?
z_tank_health 6000 //Tank Zombie max health (For expert it's 2x this number AFAIK)
z_tank_incapacitated_decay_rate 1 //How much health a dying Tank loses each update.
z_tank_incapacitated_health 5000 //Health Tank starts with in death throes.
z_tank_max_stagger_distance 400 //Max distance a Tank staggers when hurt by a grenade.
z_tank_max_stagger_duration 6 //Max time a Tank staggers when hit by a grenade.
z_tank_max_stagger_fade_duration 6 //Fade in time when a Tank is staggered by a grenade.
z_tank_rock_radius 100
z_tank_speed 210
z_tank_speed_vs 210
z_tank_throw_fail_interval 0 //How soon a tank can try again after failing to throw.
z_tank_throw_force 800
z_tank_throw_health 50 //Health of the tank projectile (0 disables)
z_tank_throw_interval 5 //How often a tank can throw.
z_tank_walk_speed 100
z_tanks_block_molotovs 1

// Hunter Settings

z_hunter_health 800
z_hunter_limit 2
z_hunter_speed 400
z_pounce_door_damage 500
z_pounce_damage 10
z_pounce_damage_interrupt 150

// Boomer Settings

//Speed and health commands?

sb_vomit_blind_time 15 //How long Boomer vomit/explosion gore blinds us
z_vomit_fade_duration 15 //How long the fade takes
z_vomit_fade_start 15 //When the vomit starts to fade away
z_exploding_splat 50 //Boomers splat instead of making a thud when taking this much falling damage
z_exploding_splat_radius 300 //Boomers splattering on the ground make survivors inside this radius it

// Smoker Settings

//Speed and health commands?

tongue_allow_voluntary_release 1 //Can a Smoker let go with his tongue by clicking or turning away?
tongue_break_from_damage_amount 100 //How much damage to the smoker makes him let go of his victim.
tongue_choke_damage_amount 20 //How much damage the choke does.
tongue_choke_damage_interval 1 //How often the choke does damage.
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Enjoy </description>
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  <title>6316 zombies killed ^^</title>
  <updated-at type="datetime">2009-03-23T12:55:17-04:00</updated-at>
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